Research

Research Interest

Computational Game Theory, Multi-Agent Learning, Artificial Intelligence for Social Good

Recent Projects

  • Function approximation for solving Stackelberg equilibrium in large perfect information games
    • Function approximation (FA) has been a critical component in solving large zero-sum games. Yet, little attention has been given towards FA in solving general-sum extensive-form games, despite them being widely regarded as being computationally more challenging than their fully competitive or cooperative counterparts. A key challenge is that for many equilibria in general-sum games, no simple analogue to the state value function used in Markov Decision Processes and zero-sum games exists. In this paper, we propose learning the Enforceable Payoff Frontier (EPF)—a generalization of the state value function for general-sum games. We approximate the optimal Stackelberg extensive-form correlated equilibrium by representing EPFs with neural networks and training them by using appropriate backup operations and loss functions. This is the first method that applies FA to the Stackelberg setting, allowing us to scale to much larger games while still enjoying performance guarantees based on FA error. Additionally, our proposed method guarantees incentive compatibility and is easy to evaluate without having to depend on self-play or approximate best-response oracles.
    • More details in our paper
  • Interpretable Multi-Agent Reinforcement Learning with Decision-Tree Policies
    • Many recent breakthroughs in multiagent reinforcement learning (MARL) require the use of deep neural networks, which are challenging for human experts to interpret and understand.
      On the other hand, existing work on interpretable reinforcement learning (RL) has shown promise in extracting more interpretable decision tree-based policies from neural networks, but only in the single-agent setting. To fill the gap, we propose algorithms that extract interpretable decision-tree policies from neural networks trained with MARL. The first algorithm, IVIPER, extends VIPER, a recent method for single-agent interpretable RL, to the multi-agent setting. To better capture coordination between agents, we propose a centralized decision-tree training algorithm, MAVIPER, which jointly grows the trees of each agent by predicting the behavior of the other agents using their anticipated trees, and uses resampling to focus on states that are critical for its interactions with other agents. We show that both algorithms generally outperform the baselines and that MAVIPER-trained agents achieve better-coordinated performance than IVIPER-trained agents on three different multi-agent particle-world environments.
    • More details in our paper
  • Media Monitoring for Timely Conservation Action
    • Non-governmental organizations for environmental conservation have a significant interest in monitoring conservation-related media and getting timely updates about infrastructure construction projects as they may cause massive impact to key conservation areas. Such monitoring, however, is difficult and time-consuming. We introduce NewsPanda, a toolkit which automatically detects and analyzes online articles related to environmental conservation and infrastructure construction. NewsPanda has been successfully deployed by the World Wide Fund for Nature teams in the UK, India, and Nepal since February 2022. It currently monitors over 80,000 websites and 1,074 conservation sites across India and Nepal, saving more than 30 hours of human efforts weekly. We have now scaled it up to cover 60,000 conservation sites globally.
    • More details on the NewsPanda project page